When you create a custom lineage character, you give them the following traits. When you go to sleep you can once per long rest choose to pry into the dreams of a creature within 60 feet of you. Tail Swipe (Crocodile or Hybrid Form Only). You may learn another language of your choice. Resembling humanoid dragons, the first dragonborn were created long ago, either born from sorcerous experimentation or forged by the draconic gods. An intelligent race of misunderstood tribesmen, Crovic are a powerful force that can use both diplomacy, and spears. If you wear armor that you lack proficiency with, you have disadvantage on any ability check, saving . Otherwise **** it man it's a fantasy game, it's all made up anyways just give your ranger a crocodile and you role iniative for it etc. Shifters tend toward neutrality, being more focused on survival than concepts of good and evil. You can speak, read, and write Common, and Draconic. If the 40+ options for playable races dont offer enough variety or perhaps youre a dungeon master looking to create playable races for your homebrew setting then the Custom Lineage rules from Tashas Cauldron of Everything are a new way to create balanced legal characters who arent based on an existing race. Any creature that touches the phoenix or hits it with a melee attack while within 5 feet of it takes 5 (1d10) fire damage. What are they hiding? Multiattack. Some aligotarians are born with pure white eyes, often regarded as a sign of strength, endurance, and the will to protect amongst other aligotarians. "Why?" The hexlings aware of their own nature usually do whatever they can to keep it hidden, knowing that the prejudice against their sort makes it unsafe to be out. Their scales are very thick, and can block even a blade if the blade is not fully sharpened. All elves are distantly descended from beings of the feywild and are naturally resistant to magic that would charm them and cant be magically put to sleep. If youre playing a standard dragonborn from the Players Handbook, then the +2 Charisma bonus along with some added Strength makes dragonborn especially good candidates for the Paladin class. Mountain dwarf priests might work, but hill dwarfs perform better. You have reddish lines and stripes on your arms or legs, it looks a bit like stretch marks. Despite this, after a life on land, you are not accustomed to the cold and water pressure of the depths. Take a look at the beastmaster subclass. If so, please let me know if there is any info from any book that explains it. The creature has disadvantage on Dexterity saving throws. A Tabaxis speed and agility (not to mention unsurpassed climbing speed) make them fine candidates for Rogues, Rangers, and Monks. Home / Books / Dungeons & Dragons / 3rd Party / 5th Edition / _DMsGuild. All hexlings share certain traits as a result of their curse. As a result, Duergar have minds that are open to psionic abilities and resistant to outside interference. Dungeons & Dragons 5th edition Regardless of which, they often learn to overcome prejudice and suspicion best they can with the help of a silver tongue, careful lies or intimidation. Crocodilians age slowly, reaching maturity at about 50. Mechanically, they are a Strength-based race that excels in close combat. They are frequently mistaken as overly-muscular lizardfolk with their thick tails and reptilian appearance. 5e Encounter Maker / Calculator - Kassoon.com From Monster Manual, page 320. Werecrocodiles, also known as Sebek-spawn, were lycanthropes whose animal form was that of a massive crocodile. As a bonus action, you can make an attack with your tail against a Large or smaller creature. Gnome - cunning inventors, good at resisting magic, good Wizards. Lycanthrope, Werecrocodile - 5th Edition SRD A place to discuss the latest version of Dungeons and Dragons, the fifth edition, known during the playtest as D&D Next. Now, all characters using this method of generation get to either increase one ability score by +2 and another by +1 or increase three different scores by +1. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Your base walking speed is 30 feet, and you have a swimming speed of 30 feet. In their native language, they have a hissing, reptilian way of speaking that is reminiscent of their animal namesakes. On a failed save, the creature begins to turn to stone and is Restrained. The ability can make games exceptionally deadly, as the character who fails the saving throw while underwater . Covering The Best In Video Games, Esports, Movies and Geek Culture The secondary languages of Aquan are Alzhedo and Midani. Occasionally, a small group of Crovics, typically no more than 5 or 6, will be chosen to be sort of ambassadors for their race, learning the languages of races around them. Large, hairy, hulking bugbears are the biological cousins of goblins and hobgoblins, although they are significantly larger than both of them. They are lead by a single crovic who is their chieftain; the chieftain usually has conquered a great beast, or has committed a great deed. If the ranger controls it's actions and you control the outcomes, eg. Maybe someone were cursed or made a pact, or maybe a child was taken and turned into a hagspawn, but for some reason never properly turned. This is a shame, because Mordenkainens Monsters of the Multiverse appears to have done nothing to redress the dearth of tiefling variety although you can still find rules for the Sword Coast Adventurers Guides variant tieflings here. Languages. Born of the union between two worlds, Half-Orcs walk the line between the primal fury of their Orcish ancestors and the more cerebral influence of their human parentage. All rights reserved. Your size is Medium. They do, however, have respect for kings. Physical Description. DnD races and species guide 2023 | Wargamer Next, consider what your hexlings family life was like, and how their transformation at their 13th birthday affected them and the people around them. The creature makes a Wisdom saving throw against your spell save. Getting out of a death roll grapple is near impossible for humans, and with this DC a cow (comparable in size and strength to a water buffalo) would have a 65% chance to escape. Shifter 5E Race Guide | Tips and Builds for the Shifter Race This aside, hexlings mature at the same rate as humans but often live to be about 150 years old. Ability Score Increase. Crocodilian (5e Race) - D&D Wiki - dandwiki.com Ambassador Crovics are typically given a new name, from one of the languages they learn. Your witches mark is light, usually pale, maybe tinted blue in color, and shaped like a diamond. Random Dungeon Generator-Lite for 5th Edition v1.2.pdf: 2019-08-03 21:39:02: 12.00 MB: Midnight Hatter - Random Dungeon Generator . They usually live in marshes and swamps, sometimes rivers if they are outcast. When you reach 3rd level, you can cast the Invisibility spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. It happens suddenly, for the most part. Natural Liar. The closest playable relative of Giants, Goliaths are infused with the supernatural essence of their larger kin (even though at somewhere between 7 and 8 feet tall, theyre not puny by any means), which makes them suited to life amid the highest mountains. Those who wish vengeance for their Nile may choose an evil alignment.Size. Monster Tags: Swamp. Language. (For reference the giant crocodile is 30 feet long while asarcosuchus is 40 feet long). With a base AC of 17, tortles might be the best contender for an otherwise squishy wizard or sorcerer class in the game although this reduction of dependency on Dexterity and Constitution can help any multi-ability-dependent class (like a bard) as well. Can my druid turn into this at level 5 after meeting one in the adventure? Did they or their family know what they are, or were they completely unaware? Gnolls generally stand around 7 feet in height and weigh between 250 and 350lbs. Shifters could make incredible Rangers or perhaps Druids that dont shapeshift using wild shape. Place Windows and Place Doors is available to all Plus and Pro subscribers. Dragonborn scales once as lustrous as those belonging to the true dragons have faded over the generations, but the breath in their lungs remains just as powerful. Their tendency to fight can be reflected by their physical appearance. Changeling 5e. Them's a mighty alligat-AUGH!" -Last words of Deer Stoves, Human Wilderness Survivalist Crovics are humanoid crocodiles, and stand at roughly 5-6 feet tall. What makes them different, is in their heritage, for somewhere far back their family's bloodline were sullied by a hag. "Crikey! Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. For survival, they were forced to retreat further into the swamps, and lost their homes, as well as the ways of life of when they served their god of the Nile. Hit: 7 (1d10 + 2) piercing damage, and the target is grappled (escape DC 12). You have tough, scaly skin. Witch Legacy. Instead of Sylvan, you can speak, read and write Infernal. They can live to be over 300 years old.Alignment. For most hexlings their nature is as much a mystery as it is to their own family and the people surrounding them, though this is not as strange as it might seem. Speed. THE WICKED thing was burnt last week. Basic Rules, pg. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift. You know the Shillelagh cantrip. Other Kenku believe their species excellent memories are a gift and speak to their destiny to witness and record as many of the universes wonders as possible. ACTIONS Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Anyone could tell from just looking at his worn leather armor, his bow and the short sword in his belt, that he was a seasoned ranger. While many races are quick to assume the Crovics are idiotic savages, they could not be more wrong. Cursed by an ancient sin a deal struck between their forefathers and a prince of the Nine Hells tieflings are doomed to forever be outsiders in the worlds of mortals, feared and mistrusted; for whether its horns, a forked tongue, or dark-red skin, they wear their lineage where others can see it. They even have a bite attack. Crovic names come from an ancient tradition, that, while they could use regular names, they prefer to use their tribal names. Spear Mastery. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. Charisma is your spellcasting ability for these spells. Your class gives you proficiency with certain types of armor. Changelings live in secret as part of many different societies throughout the multiverse, able to perfectly blend in among other unsuspecting races. Full Guide to Playable Character Races in DnD 5e - Black Citadel RPG If you tell this to your DM at the beginning, S/he can put a crocodile as your companion like an ordinary PC and change the CR of the game for this. In their humanoid forms, werecrocodiles were biologically indistinguishable from non-lycanthropes. Their hands and feet are also outfitted with sharp claws. For them, it was as good as proof, and he knew, his eyes faltering as he stumbled backwards and murmured an excuse even if he didn't feel they deserved it. Scale Defense. Massive humanoids alligatorAbility Score Increase. A fierce warrior people created by the one-eyed god Gruumsh, Orcs are tenacious warriors with near-unmatched staying power in a fight. If you've got any problems with it, take it up with the Bando man. In addition, the phoenix can enter a hostile creature's space and stop there. Posted this in Unearthed Arcana subreddit a month or so back as well as in a thread a few minutes ago about my current campaign in the prep stages. Tbh, it's so close to a lizardfolk in flavor and mechanics I don't have a lot of enthusiasm about it. Winged, feathered humanoids from the elemental plane of air, Aarakocra are a nomadic people who gained the power of flight in service to the Wind Dukes of Aaqa. Half-Orcs make classic fighters and barbarians (especially if you want to embrace the orcs more tribal culture as a foundation for the barbarians own abilities), although they could easily make excellent Rangers, Paladins, and Clerics. Are they unlucky enough, they may end up executed for what they are - what they might be, burnt upon a bonfire. You, rolling for Fluffy the croc: okay he hits and does x damage. This makes them an amazing candidate for the Bard or Cleric class, although players who want their Hobgoblin to be a bit more directly impactful could still play a battle master Fighter. Up until their 13th birthday, hexlings are in all senses just like humans, their hag like traits not settling in until then. SwampUrban. Tail. You seem to know A LOT about crocodiles, Blue64. The D&D 5th edition Player's Handbook (2014).. Dungeons & Dragons 5th edition is an edition of the Dungeons & Dragons tabletop roleplaying game rules first published by Wizards of the Coast in 2014. You always smell a bit like the forest, swamp, soot or seaweed. If you hit with them, you deal slashing damage equal to 1d4 + your Strength modifier, instead of the bludgeoning damage normal for an unarmed strike.Natural Surroundings. You can use your sharp teeth and powerful jaws as a weapon. Dusk hags were closely related to night hags, said to be their own offspring. You can speak, read, and write Common and Draconic. When you reach 3rd level, you can cast the Sleep spell as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. Forum list *Dungeons & Dragons One D&D (5.5E) Level Up: Advanced 5th Edition D&D Older Editions *TTRPGs General *Pathfinder & Starfinder EN Publishing *Geek Talk & Media. As conceptually cool as Githyanki are, their psionics just dont feel as powerful as some other races innate spellcasting, although the invisible mage hand is a nice touch. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. They are typically Good, though some rare cases may be neutral or even evil. Werecrocodiles might also assume a hybrid form with the head of a crocodile and the body of a muscular human. The Crovic's mastery of the spear have allowed them to use spears, javelins, and tridents as though they had the finesse property. Half-elves age at much the same rate as humans, but although they will never live as long as an elf, they can still almost double the expected lifespan of a human. Patrick Feeney: https://threetrollsandadryad.tumblr.com. Crovics are roughly 200 pounds, and 5-6 feet tall. Distantly descended from fey (where they once served the Queen of Air and Darkness) the Goblin people were conquered by the god Maglubiyet and scattered across the material plane. Bite. Due to their scales; any place in a crovic's armor would have a weak spot in is covered by natural armour giving them a +1 to their Armour Class. Fewer have encountered the more exotic species of lizardfolk. Their Nimble Escape actually makes it kind of a waste to play a Goblin Rogue, however, as youll be doubling up on Cunning Action. The Bheurs, also known as Winter Hags or Blue Hags live in the cold north where they live for the pleasure of bringing icy doom to as many people as they can. Shifters range from 5 to almost 7 feet tall, depending on their subrace. https://blogs.scientificamerican.com/laelaps/the-secret-of-the-crocodile-death-roll/  So would a giant crocodile be considered asarcosuchus in terms of stats? Witch Legacy. Please enable JavaScript to get the best experience from this site. Drow: Drow quadruples the range of the Elf's usual Darkvision and gives them a Charisma boost. If a minotaur's horns can be 1d10, a devastating bite can be too. If a minotaur's horns can be 1d10, a devastating bite can be too. Charisma is your spellcasting ability for these spells. Powerful Build. Armor - DND 5th Edition - Wikidot Two Heads. Finally he'd snapped, turning on his heels with eyes burning as he stared at the two women who'd been gossiping. Dungeons & Dragons, D&D, their respective logos, and all Wizards titles and characters are property of Wizards of the Coast LLC in the U.S.A. and other countries. Nightstalker). Amphibious. Ambassador's Linguistics. Hold Breath. Witches Claws. Wakeful. Armor Proficiency: Anyone can put on a suit of armor or strap a Shield to an arm. Tail. Male: Tursir, Krishnak, Kurist, Hirkra and Zarick, Female: Ksar, Rishna, Kithis, Zatra and Sirt. In that case I would echo everyone else suggesting the Lizardfolk race. but getting old as a carnivorous race is a nice twist incorporating real crocs getting quite old themselves. You have advantage on Wisdom (Survival) checks to track creatures who hit points are less than their hit point maximum, provided the creature has blood.Languages. If the target is a creature, it must succeed on a DC 16 Strength saving throw or be knocked prone. Charisma is your spellcasting ability for these spells. https://www.kickstarter.com/projects/magehandpress/spire-of-secrets?ref=8i85hz0:00 - Intro0:10 - Ghost1:30 - Oozebor. The Underworld Awaits! They are resistant to fire damage and get access to some useful innate spellcasting, including the Thaumaturgy cantrip, Hellish Rebuke, and Darkness. They carry curses, they say, they are the reason milk sours and the reason children fall ill, with their innate powers and mysterious eyes. Actions. Dwarves make excellent Strength-based martial characters, although theres no reason that you cant fill the iconic dwarven cleric role or even play a Ranger or a Druid with the Hill Dwarfs extra Wisdom point. All other imagery used is released free of copyrights under Creative Commons CC0. Tribal names consist of two parts, smashed together (e.g. Anthropomorphic cat people endowed with all the grace, agility, and speed that entails the Tabaxi are children of a divine being from the upper planes known as the Cat Lord. They also help us understand how our site is being used. Normal - I didn't even notice the change. You have a fascination things others find repulsive - death, disgusting or ugly things, You like to collect bugs, lizards and/or frogs, You eat odd things, such as moss or grass, You cant help but stare a lot - people say your eyes are penetrating, You mutter rhyming curses under your breath when angry or annoyed, You prefer nature to society, animals to people, You hoard odd things you find interesting. IRL a Crocodile is still releasing and Biting on the thing in its mouth again as it tries to snap the thing in Half. The first changelings originated in the feywild, although they can now be found just about anywhere assuming you know how to look. ), shifters cant fully change shape but instead partially take on the traits of their more bestial ancestor. Gnolls - a Race of Ferocious Hyenafolk for 5e | GM Binder Please enable JavaScript to get the best experience from this site. How tall are goliaths dnd 5e? - JacAnswers The Duergars innate spellcasting and psionic fortitude offer an interesting mixture of survivability and durability, which make this race excellently suited to playing just about any class. "Oh please. Nomadic turtle folk who carry their homes on their backs and live up and down the coasts of the material plane. [Top 15] D&D Best Druid Wild Shapes (Ranked) | GAMERS DECIDE You can strike targets with your tail, for 1d6 + str bludgeoning damage, as a natural weapon. Weve grouped our entries into two sections for this guide. Here is some information for anyone who doesn't know how Crocodiles remove limbs from their victims. Of The North. The ability of Goliaths to reduce incoming damage makes them one of the more durable races to play, meaning theyre well-suited to playing a Fighter or Barbarian. Then, weve included the other 34 fantastical races that were previously scattered throughout Mordenkainens Tome of Foes, Volos Guide to Monsters and other supplements like The Wild Beyond the Witchlight but were recently gathered together in a revised format as part of Mordenkainens Monsters of the Multiverse as well as other exotic options for playable races from other sourcebooks. When you reach 5th level, you can cast the Enthrall as a 2nd-level spell once with this trait and regain the ability to do so when you finish a long rest. By the combination of their fiend-touched blood and animalistic physiology, gnolls develop noticeably faster than most humanoids of their size, reaching adulthood around 8 years of age. Werecrocodile | Forgotten Realms Wiki | Fandom Witch Legacy. Also, the Celestial Revelation that all Aasimar receive at 3rd level can be a lynchpin of a character build, not to mention increase your damage output noticeably. If you've got any problems with it, take it up with the Bando man. Main Spells/Abilities: Divine Fury, Warrior of the Gods. Challenge Rating: 1 to 7. Your size is Medium.Speed. It succeeded Dungeons & Dragons 4th edition (2008-2013), and was preceded by a D&D 5e open playtest known as D&D Next . Descended from genies of the elemental planes, Genasi are all tied to one of the four elements Air, Earth, Fire, and Water and embody traits inherited from their ancestral element. Wherever the mark appears, it's a sign they will always carry, whether they do so with pride, shame or indifference. Examples: Kasha, Alshao, Naish, Shaso, Female: Also commonly uses a's, but harder consonants are more prevalent. You have a ring or spiral pattern of moles or freckles somewhere on your body. then you have a scary little beast to throw at your players. This helps get around some tricky ideas, like inherent alignment or the fact that all orcs previously started out in life with an intelligence penalty, but it also opens up a whole load of new opportunities to play different class/race pairings that previously would have been mechanically suboptimal. Thanks to the amphibious nature of your hag ancestor, you can breathe under water as well as upon land and you have a swimming speed of 30 feet. "WATCH YOUR BACK IF YOU'RE GOING TO TAKE the shortcut past the birches and the swamp," the older woman warned, rocking her chair slowly upon her porch. Your Intelligence score increases by 1. This is one of the reasons people believe the first Minotaurs were created by the Lady of Pain (ruler of Sigil, city of doors) to patrol her labyrinths. The Dark Squad in the Secrets of Saltmarsh #113 Fello-WIN! DnD 5e Races | Arcane Eye Your Charisma score increases by 2. The most widespread, simple, and versatile race in D&D, humans are everywhere and can do just about anything better than most even if its not as good as some. The character made the unfortunate error of getting close to this big gator, it bit him, then moved into the water to use its Death Roll attack, and it one-shot the dude. You can't discern color in darkness, only shades of gray.Jaw Trap. You can read, speak and write Common, Sylvan and one extra language of your choice. Crocodile Lizardfolk (Race) | Wiki | Dungeons & Dragons (D&D) Amino They are considered to be medium size unless in a form that grants a larger size bonus. Thanks to your cursed heritage, you have superior vision in dark and dim conditions. List Grid. Dream Walker. Darkvision. Language You can now print or save sheets. When you reach 5th level, you can cast the Darkness spell once with this trait and regain the ability to do so when you finish a long rest. Play converted DMsGuild community content, now on Roll20. You cant discern color in darkness, only shades of gray. What is DND 5E? The basics of races, classes, and dice explained Their additional 5 feet of reach means that, if you equip one with a reach weapon of some kind and the Sentinel feat, they become virtually unmatched at controlling the battlefield. They have a reptilian layer of scales that cover their bodies and a large snout that conceals rows of dangerously sharp teeth. When you reach 3rd level, you can cast the Bark Skin spell once with this trait and regain the ability to do so when you finish a long rest. D&D 5e: The Best and Worst Playable Races, Ranked - ScreenRant Introduced into 5th edition through Volo's Guide to Monsters, they were brought to life as playable characters at the Stream of Annihilation in 2017. Like all elves who take on elements of their environment, the Shadar-Kai are forever changed by their dreary home. Does your hexling know now, are they still under the belief they are just human? Once thought of as merely the goblins smarter, more disciplined and warlike cousins, hobgoblins have undergone some changes recently that put them back in touch with their fey roots. A creature that hears the sounds you make can tell they are imitations with a successful Wisdom (Insight) check opposed by your Charisma (Deception) check. When you aren't wearing armor, your AC is equal to 12 + your Constitution modifier.