You will find builds for arena, joust, and conquest. PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health. If this happens, you are dead, just give up and be ready to buy items. [notes] => Cerberus hurts a lot, but you are completely immune to his ult, just like Ares. The waves of energy that would draw in most still do damage (and proc Jorm's passive), but Jorm doesn't get pulled, it seems self explanatory, but I've actually messed this up in the heat of battle. Enchanted Kusari -> Spellbound Kusari -> Shoguns Kusari. And, instead of clicking a map, you use WASD to move, dodge, and fight your way through the detailed graphics of SMITE's battlegrounds. Funnily enough, Ares really is the best and the worst matchup simultaneously. This effect can only occur once every 10s. Ultimate provides a good escape and has fantastic peel potential . Your biggest advantage in this is full on immunity to his ult, which you should use to your advantage by blocking his trip to nippleheim whenever you can. If an enemy deals 10% of an Allied God's Maximum Health within the duration, the debuff's effects are increased by 10% each, stacking up to 3 times. [god_id] => 96 - Jormungandr Smite Arena Season 9 The. If I know I'm going to need to start rotating before finishing Gauntlet I will usually go for Breastplate (safe) or Tyrannical Helm (We need damage). GLYPH - Every 15s gain a stack of Hunger(max 3). [url] => baron-samedi Want to support SmiteFire with an ad-free experience? [scoreVal] => 4 She will hurt you, same as she would hurt any tank. ( After teleporting you gain slow immunity, 20% Movement Speed and 40 Protections for 10s. If she's paired with someone like Xing Tian, you will die. a lot. [notes] => You out damage Khepri by a lot, if both ADC have returned, you basically have a free wave. She's abnoxious, but she won't kill you alone. Your best bet when fighting a Geb is to remove his source of damage, provided you can get your ADC to basically ignore the Geb, you can put the pressure on his ADC and hopefully remove him from the equation. Please verify that you are not a bot to cast your vote. Copyright 2019 SMITEFire | All Rights Reserved. ) This can stack up to 3 times. ( Ouch, just ouch. I want to receive promotions from our partners. [notes] => Obnoxious CC. If you are brawling, you will be stunned by the hammer, so you just have to anticipate it and not engage if you don't think you can survive a second of inactivity. You can go Gilded Arrow if you want to do more basic attack damage early and upgrade it to diamond at level 20. ( [god_id] => 110 PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 2 Protections in an Aura that corresponds with the damage type of the target. Jormungandr prepares to enter into the world, enlarging as he prepares a devastating attack. [display_name] => Heimdallr [scoreVal] => 3 [scoreVal] => 1 [god_id] => 6 This Build Is crazy Fun!! Contrarily, if the Xing is an idiot who doesn't figure out that he can't throw you, you are set. Cooldown - 110s. His ult will mess you up if you get caught in it, it's actually pretty hilarious to watch. It's the n1 item for magical gods in due for a reason. Want to support SmiteFire with an ad-free experience? She herself doesn't threaten you directly, but she provides absurd levels of sustain in lane. Array Smite Jormungandr Build Guide: Honk! The Goose chose you! - SmiteFire SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. SMITEFire is the place to find the perfect build guide to take your game to the next level. Strong and Fast Basic attack damage. Passive Assists on a minion give 1 stack and god kills and assists give 5 stacks. Smite: BRUISER/ DAMAGE Jormungandr Build - THIS BUILD IS GOD TIER! Save my name, email, and website in this browser for the next time I comment. Can only trigger once per enemy per ability. !Team Web Site: https://GarzaGaming.comGGC Video Library: https://www.y. - Jorm's 2 allows his breath weapon to work at max ticks for longer if he's near one of his mist pools. ) ) [url] => kuzenbo Jormungandr submerges into the ground turning invisible as he searches for prey. The final item should generally be situational. The rest of Jorm's build is pretty self explanatory, Spirit Robe is good because its passive makes up for Jorm's passive procing. Array Good burst and bleed damage. This effect can only occur once every 8s. [url] => cthulhu Please verify that you are not a bot to cast your vote. ) Kills and assists on enemy gods reduces the cooldown by 10s. 1. [url] => heimdallr [god_id] => 52 ( [scoreVal] => 3 Always you can, buy the attackers blessing, if you cant, buy the warrior blessing. ( I've had a Skadi do more than half my health in a single ability, it isn't fun. Jormungandr. His bugle blast with proc your passive if he's right next to you. Extra damage after the first instance is halved. SMITEFire is the place to find the perfect build guide to take your game to the next level. [god] => Array Starting Build Finished Build Against Squishies LUL's Build Core -Finished Leveling Skills Section Skill Leveling 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 Range of 16/20/20+AoE Protection Physical: 21 (+3.2) Magical: 30 (+0.9) Regen HP5: 8 (+0.8) MP5: 4.6 (+0.42) Kukulkan Stats Health: 380 (+75) Mana: 265 (+45) Speed: 360 (+0) Range: 55 (+0) Attack/Sec: 0.87 (+0.91%) Basic Attack Damage: 34 (+ 1.45) Extra damage after the first instance is halved. Odin help us. If Anhur wants you dead, you are dead. Subsequent hits on the same target do half the bonus damage for the next 3s. Let me be clear, this is Herc support. Instead, he gets Dazed, a fading, non-cleansable slow that increases the damage he takes for the duration. [display_name] => Cabrakan If you two are alone in lane, you might be able to win a boxing match. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. If he misses his chains on you, laugh at him. He's not a true tank as a support, he can be tanky, but for a precious few minutes at the start of the match he is veeerrry killable. Combo 1: Venomous Haze ->Submerge -> Consuming Bellow. This guide has not yet been updated for the current season. SmiteGuru - Smite's leading source for player profiles, elo rankings, and builds. It is really easy to get stuck on Ganesha's ult while playing as Jorm due to his big hitbox. PASSIVE - Damaging an enemy god steals 30 health (+1.5 per level) away from your target and restores 20 mana. [notes] => He's obnoxious and you really can't do anything to pressure him. Your best case scenario, if Ares ults, use yours as well, then just knock up all of his allies as they close in on anyone who didn't buy beads on your team. Best Jormungandr build 2023 (Solo/Tank) - Smite Season 10 If she ults in a teamfight, it may still be advantageous to ult and try to knock enemies away until the ult wears off. [notes] => See Skadi, Anhur does that too, but also has a knock back on a leap, followed by 8 spears of fury. So, I suggest you should use Jormungandr solo, tank. [display_name] => Sylvanus Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Jorm's biggest contributions to a team are his wave clear, huge hitbox, and decent damage, and his builds need to reflect this. Cooldown - 120s. Jormungandr is so large that he cannot be affected by Hard Displacement. If you don't need one of the other options, go for this, provided you expect to be assisting in lanes, which you should be. Jormungandr | Smite Wiki | Fandom ) [god] => Array 1. Smite: BRUISER/ DAMAGE Jormungandr Build - YouTube When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. Provided you put in early aggression, he won't be a problem. ) PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. This is specifically Fenrir support. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. ( Using this item allows you to teleport to any allied structure or ward while Rooted in place. Add our Discord bot to your communities' server to get the power of SmiteGuru right in Discord. If the target has over 2000 Health, the bonus damage scales up. If your ADC is better than theirs, you could probably bully the Cthulhu down, if there ADC is better, you will need to play extremely cautious since you two are so even. Both of you hurt each other, but realistically, neither of you are going to die until you either get ganked or mess up. Smite is an online battleground between mythical gods. This is a build from personal opinions and hope to receive your comments. Array [notes] => She's abnoxious, but she won't kill you alone. Jormungandr fires noxious spit at an area that deals damage and creates a large toxic cloud. Great ganking and surprises with high damage quick escape. The Solution I think Jormungandr needs more versatility in his kit. Cooldown - 110s. 1. If he's an idiot and solo ults you, well that actually might hurt, but then he's down an ult. ) Smite's Jormungandr season 9 builds page. ) The time Jormungandr bestrides the earth is one of unmatched calamity, the days of Ragnarok where the oceans boil and the land quakes. Want to support SmiteFire with an ad-free experience? Array If you two are alone in lane, you might be able to win a boxing match. This guide has not yet been updated for the current season. Using this item will allow you to teleport up to 45 units away instantly. PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. This item can not be used if you have taken or dealt damage in the last 3s. This is a provisionally easy ranking. SMITEFire is the place to find the perfect build guide to take your game to the next level. Mostly broken Jormungandr Solo conquest build? : r/Smite He wants to be up in people's faces and constantly poking and harassing them, and locking them down for your ADCs/ Mages to finish off the kills. This is the best start for Jorm jungle I recommend starting a camp with your autos before using your two on it. [god] => Array This isn't really Cabra's best role though, and provided you can take a few hits, your best bet is to just focus him down if he charges you. Glowing Emerald -> Emerald Mail -> Gauntlet of Thebes. When Jormungandr Emerges and Submerges during this ability, he knocks up Enemies and with each Submerge he leaves behind a toxic cloud. Cthulhu could theoretically proc Jorm's passive with his 3, though that would probably put Cthulhu waaaay out of position so long as Jorm is where he should be. Learn how to play a new god, or fine tune your favorite SMITE godss build and strategy. This really doesn't impact overall strategy, since the breath attack doesn't do that much damage to anything tanky anyways, but it is nice to know that Hi-Rez thinks about my snakey boy. You can support us ad-free for less than $1 a month! Please consider supporting us by whitelisting us in your ad blocker! [display_name] => Anubis Array [god] => Array ( Aura All enemies within 25 units are dealt 20 (+1 per level) magical damage per second. Immune to hard displacement. This consumable deals 20000 True damage to Jungle Monsters around you. ) Fire a bolt that travels 70 units, stopping on the first Enemy God hit and splashing in a 20 unit radius, dealing 15% of their Current Health as True Damage and reducing any active shields by 75%. ) Cooldown - 130s. Array Herc is about even with you as far as damage is concerned, and you are fully immune to his launch combo, meaning his most dangerous tool is wasted provided you aren't already out of position. Join. [display_name] => Ymir AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30. [notes] => His push will be blocked by your passive, so unless you are out of position you don't have to worry about that. [notes] => If you see an Aphro, even if you aren't sure she's the support, you should definitely but Tainted Steel (Into Tainted Amulet) and or Contagion.
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